Exploration of Bare-Hand Mid-Air Pointing Selection Techniques for Dense Virtual Reality Environments

Abstract: 

Target selection in dense virtual reality (VR) environments is challenging. Prior work has explored different controller-based raycasting techniques to assist target selection in such environments. However, limited research has focused on selection via mid-air barehand, which represents another major input metaphor for immersive environments. In this paper, we first review the existing raycasting selection techniques for dense VR environments. Based on this, we propose and develop two freehand pointing selection techniques—HandDepthCursor and HandConeGrid, and implement MultiFingerBubble, a recently-proposed technique. We then conduct a user study to compare and evaluate their performance and experience in a target selection task in dense VR environments. Our results suggest that HandDepthCursor and HandConeGrid led to significantly faster and more accurate selection performance, and lower perceived workload and arm fatigue. In addition, HandCone-Grid showed a distinct advantage in high-density environments.

Main reference:

Rongkai Shi, Jialin Zhang, Yong Yue, Lingyun Yu, and Hai-Ning Liang. 2023. Exploration of Bare-Hand Mid-Air Pointing Selection Techniques for Dense Virtual Reality Environments. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (CHI EA ’23). Association for Computing Machinery, New York, NY, USA, Article 109, 1–7. https://doi.org/10.1145/3544549.3585615

BibTex:

@inproceedings{10.1145/3544549.3585615,
author = {Shi, Rongkai and Zhang, Jialin and Yue, Yong and Yu, Lingyun and Liang, Hai-Ning},
title = {Exploration of Bare-Hand Mid-Air Pointing Selection Techniques for Dense Virtual Reality Environments},
year = {2023},
isbn = {9781450394222},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3544549.3585615},
doi = {10.1145/3544549.3585615},
booktitle = {Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems},
articleno = {109},
numpages = {7},
location = {<conf-loc>, <city>Hamburg</city>, <country>Germany</country>, </conf-loc>},
series = {CHI EA ’23}
}