I work in the field of Scientific Visualization and Computer Graphics. I am interested in interaction techniques for working with scientific visualizations on large, touch-sensitive displays. My current research focuses on interactive visualization and human-computer interaction.


October 2018

We presented a paper on “iStoryline: Effective Convergence to Hand-drawn Storylines” at IEEE VIS 2018.

June 2018

We presented a short paper on “Improving Provenance Data Interaction for Visual Storytelling in Medical Imaging Data Exploration” at EuroVis 2018.

January 2018

Our paper “A Study of the Effect of Doughnut Chart Parameters on Proportion Estimation Accuracy” was published in Computer Graphics Forum.

July 2017

The project “Visual Storytelling of Big Imaging Data” that I participated was funded under the call “Disruptive Technologies (DTEC) / Joint eScience and Data Science across Top Sectors” of the Netherlands eScience Center (NLeSC), NWO-EW, and Dutch Digital Delta.

June 2017

We presented a paper on “A Novel Multi-touch Approach for 3D Object
Free Manipulation” at Next Generation Computer Animation Techniques: Third International Workshop.

January 2017

Our paper “SlicerAstro: A 3-D interactive visual analytics tool for HI data” was published in Astronomy and Computing.

October 2017

I started working as a post-doc at Scientific Visualization and Computer Graphics group (SVCG), Bernoulli Institute, University of Groningen.

October 2016

I started working as a post-doc at The University Medical Center Groningen.

January 2016

I started working as a guest researcher at Scientific Visualization and Computer Graphics Group (SVCG) at the University of Groningen.

December 2015

I am awarded a National Natural Science Foundation of
China (NSFC) grant for the project “Structure-Aware Visualization and Interaction Techniques for Point Cloud Big Data”.

November 2015

We are invited to repeat the presentation of our IEEE VIS 2015 paper on the “CAST: Effective and Efficient User Interaction for Context-Aware Selection in 3D Particle Clouds” at SIGGRAPH Asia 2015.

October 2015

We presented a paper on “CAST: Effective and Efficient User Interaction for Context-Aware Selection in 3D Particle Clouds” at IEEE VIS 2015.

November 2014

I gave an invited talk on the Target Conference 2014 at the University of Groningen, the Netherlands. The topic was “Visual exploration and selection in high-dimensional point cloud datasets”. The 3D full-dome theater is really impressive!

May 2014

I start working as a Lecturer at the School of Media and Design of the Hangzhou Dianzi University in Hangzhou, China.

September 2013 – December 2013

I worked as a part-time Lecturer at the Department of Computer Science of the Xi’an Jiaotong – Liverpool University (XJTLU) in Suzhou, China.

July 2013

I gave an invited talk on the Visualization Workshop’13 at Peking University, China.I met a lot of Chinese people who are doing visualization work in China.

June 2013

I successfully defended my thesis on the 3rd June. My thesis is now available in the library of University of Groningen and in my publications section.

October 2012

Our IEEE Vis paper on “Efficient Structure-Aware Selection Techniques for 3D Point Cloud Visualizations with 2DOF Input” receives a best paper honorable mention at IEEE Visualization 2012.

December 2011

I visited my Master supervisor Prof. Yigang Wang’s group in Hangzhou Dianzi University in Zhejiang Province and gave a talk there. I visited the VR Lab and saw the super-wide cylindrical screen which accompanied with me for the whole 2.5 years of my Master’s study.

December 2010

I visited Peking University, saw some nice works from PKU Visualization and Visual Computing Group and gave a talk.

October 2010

We presented the paper “FI3D: Direct-Touch Interaction for the Exploration of 3D Scientific Visualization Spaces” at IEEE Visualization 2010.