I work in the field of Scientific Visualization and Computer Graphics. I am interested in interaction techniques for working with scientific visualizations on large, touch-sensitive displays. My current research focuses on interactive visualization and human-computer interaction.
We presented a paper on “iStoryline: Effective Convergence to Hand-drawn Storylines” at IEEE VIS 2018.
We presented a short paper on “Improving Provenance Data Interaction for Visual Storytelling in Medical Imaging Data Exploration” at EuroVis 2018.
Our paper “A Study of the Effect of Doughnut Chart Parameters on Proportion Estimation Accuracy” was published in Computer Graphics Forum.
The project “Visual Storytelling of Big Imaging Data” that I participated was funded under the call “Disruptive Technologies (DTEC) / Joint eScience and Data Science across Top Sectors” of the Netherlands eScience Center (NLeSC), NWO-EW, and Dutch Digital Delta.
We presented a paper on “A Novel Multi-touch Approach for 3D Object
Free Manipulation” at Next Generation Computer Animation Techniques: Third International Workshop.
Our paper “SlicerAstro: A 3-D interactive visual analytics tool for HI data” was published in Astronomy and Computing.
I started working as a post-doc at Scientific Visualization and Computer Graphics group (SVCG), Bernoulli Institute, University of Groningen.
I started working as a post-doc at The University Medical Center Groningen.
I started working as a guest researcher at Scientific Visualization and Computer Graphics Group (SVCG) at the University of Groningen.
I am awarded a National Natural Science Foundation of
China (NSFC) grant for the project “Structure-Aware Visualization and Interaction Techniques for Point Cloud Big Data”.
We are invited to repeat the presentation of our IEEE VIS 2015 paper on the “CAST: Effective and Efficient User Interaction for Context-Aware Selection in 3D Particle Clouds” at SIGGRAPH Asia 2015.
We presented a paper on “CAST: Effective and Efficient User Interaction for Context-Aware Selection in 3D Particle Clouds” at IEEE VIS 2015.
I gave an invited talk on the Target Conference 2014 at the University of Groningen, the Netherlands. The topic was “Visual exploration and selection in high-dimensional point cloud datasets”. The 3D full-dome theater is really impressive!
September 2013 – December 2013
I worked as a part-time Lecturer at the Department of Computer Science of the Xi’an Jiaotong – Liverpool University (XJTLU) in Suzhou, China.
Our IEEE Vis paper on “Efficient Structure-Aware Selection Techniques for 3D Point Cloud Visualizations with 2DOF Input” receives a best paper honorable mention at IEEE Visualization 2012.
I visited my Master supervisor Prof. Yigang Wang’s group in Hangzhou Dianzi University in Zhejiang Province and gave a talk there. I visited the VR Lab and saw the super-wide cylindrical screen which accompanied with me for the whole 2.5 years of my Master’s study.