2025
- Wang, H.-N. Liang, Y. Liu, C. Ji, and L. Yu. “Tangible progress: Employing visual metaphors and physical interfaces in AI-based English language learning.” In: Big Data Research 42 (2025), p. 100570. issn: 2214-5796. doi: 10.1016/j.bdr.2025.100570.
- S. He and L. Yu. “InTouch: Rethinking Annotation and Note-taking in Tactile Graphics and Visualizations.” In: 2nd Workshop on Accessible Data Visualization, IEEE VIS 2025. 2025.
- W. Xu, J. Yang, F. Zhang, Y. Lu, L. Yao, L. Liu, and L. Yu. “Touch, Sound, and Space: Exploring Immersive Music Interaction through AI-Generated Environments.” In: VINCI 2025.
- J. Yang, F. Xie, Z. Li, B. Fan, Y. Liu, Z. Lu, Y. Liu, M. Chen, M. ten Bhömer, E. G. Lim, and L. Yu. “More or Less? Effects of Visual Information Modulation on Context Perception.” In: VINCI 2025.
- X. Chen, X. Zhang, T. Ma, L. Yu, and Y. Liu. “Text-Color Hybrid Labeling for Multiclass Map Visualization: A Comparative Evaluation of Four Annotation Strategies.” In: VINCI 2025.
- Y. Zhang, B. Shen, L. Liu, S. Zhang, P. Wang, L. Yu, and D. Xu. “ChatHSI: Reliable LLM-Powered Human-Swarm Interaction Framework.” In: VINCI 2025.
- Z. Chen, A. Xie, L. Yu, and Y. Liu. “From Myth to Interface: An AI-Augmented Interactive Visual System for Exploring Artifact Interactions in Journey to the West.” In: VINCI 2025.
- H. Yao, L. Yu, and L. Yao. “Designing Visualization Widgets for Tangible Data Exploration: A Systematic Review.” In: 2025 IEEE Visualization Conference (VIS). early access. 2025. doi: 10.48550/arXiv.2507.00775.
- Y. Wu, X. Xie, L. Yu, X. Ruan, R. Li, L. Cheng, S. Ye, D. Deng, H. Zhang, and Y. Wu. “From Sports Videos to Immersive Training: Augmenting Human Motion to Enrich Basketball Training Experience.” In: Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology. UIST ’25. New York, NY, USA: Association for Computing Machinery, 2025. isbn: 9798400720376. doi: 10.1145/3746059.3747762.
- N. Xu, L. Yu, Q. Mao, K. Li, Y. Chen, H. Zhou, and X. Sun. “From Behavior to Interaction: Understanding User Intents in Metaverse Experience.” In: ICMI Companion ’25: Companion Proceedings of the 27th International Conference on Multimodal Interaction. Accepted. Canberra, ACT, Australia, 2025.
- X. Jia, Z. Li, Z. Yin, Y. Pei, J. Yang, and L. Yu. “Teasers That Speak: Exploring the Visual Design of Teaser Images in Visualization Publications.” In: 2025 China Visualization and Visual Analytics Conference (ChinaVis). 2025.
- Q. Cheng, L. Yu, and Y. Liu. “Evaluating Information Synchronization Methods in Large Display-Centered Multi-Device Collaboration.” In: 2025 China Visualization and Visual Analytics Conference (ChinaVis). 2025.
- N. Bikakis, P. K. Chrysanthis, G. Li, G. Papastefanatos, and L. Yu. “Visual Analytics Challenges and Trends in the Age of AI: The BigVis Community Perspective.” In: SIGMOD Rec. 54.2 (2025), pp. 66–69. issn: 0163-5808. doi: 10.1145/3749116.3749133.
- D. Li, X. Guo, X. Shu, L. Xiao, L. Yu, and S. Liu. “RouteFlow: Trajectory-Aware Animated Transitions.” In: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. CHI ’25. Japan:Association for Computing Machinery, 2025. isbn: 9798400713941. doi: 10.1145/3706598.3714300.
- N. Xu, Y. Liu, Y. Chen, Z. Jiang, Y. Ren, Z. Zhang, B. Jia, and L. Yu. “ArtifactShow: Incorporating Generative AI into Narrative Visualization for Interactive Cultural Experience.” In: Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. CHI EA ’25. New York, NY, USA: Association for Computing Machinery, 2025. isbn: 9798400713958. doi: 10.1145/3706599.3720160.
- W. Xu, L. Zhao, H. Song, X. Song, Z. Lu, Y. Liu, M. Chen, E. G. Lim, and L. Yu. “Mozualization: Crafting Music and Visual Representation with Multimodal AI.” in: Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. CHI EA ’25. New York, NY, USA: Association for Computing Machinery, 2025. isbn: 9798400713958. doi: 10.1145/3706599.3719686.
- A. Xie, Y. Xie, Y. Liu, L. Yu, L. Yao, and C. Ji. “Jinling Fenghua: Unfolding Cultural History of the Jinling Context via Visual Storytelling.” In: 2025 28th International Conference on Computer Supported Cooperative Work in Design (CSCWD). 2025, pp. 2366–2371. doi: 10.1109/CSCWD64889.2025.11033436.
- H. Yao, L. Zhao, B. Chen, K. Li, H.-N. Liang, and L. Yu. “3DStoryline: immersive visual storytelling.” In: Journal of Visualization 28.3 (2025), pp. 681–697. doi: 10.1007/s12650-025-01058-5.
- J. Tang, H. Ren, Z. Deng, D. Weng, T. Tang, L. Yu, J. Bao, Y. Zheng, and Y. Wu. “Towards better illegal chemical facility detection with hazardous chemicals transportation trajectories.” In: Journal of Visualization (2025). issn: 1875-8975. doi: 10.1007/s12650-025-01055-8.
- S. Ye, J. Yin, B. Zhou, T. Tang, L. Yu, R. Yu, L. Jiang, C. Diao, and Y. Wu. “PuzzleSorter: Certainty-aware visual restoration of multiple cultural artifacts.” In: Computational Visual Media (2025), pp. 1–22. doi: 10.26599/CVM.2025.9450468.
- L. Zhao, T. Isenberg, F. Xie, H.-N. Liang, and L. Yu. “SpatialTouch: Exploring Spatial Data Visualizations in Cross-Reality.” In: IEEE Transactions on Visualization and Computer Graphics 31.1 (2025), pp. 897–907. issn: 1077-2626. doi: 10.1109/TVCG.2024.3456368.
- X. Zhang, Y. Xu, K. Li, L. Yu, and Y. Liu. “MapCraft: dissecting and designing custom geo-infographics.” In: Journal of Visualization (2025). issn: 1875-8975. doi: 10.1007/s12650-025-01059-4.
2024
- R. Shi, Y. Wei, X. Hu, Y. Liu, Y. Yue, L. Yu, and H.-N. Liang. “Experimental Analysis of Freehand Multi-object Selection Techniques in Virtual Reality Head-Mounted Displays.” In: Proc. ACM Hum.-Comput. Interact.8.ISS (2024). doi: 10.1145/3698129.
- T. Wan, L. Zhang, Y. Xu, K. Atkinson, L. Yu, and H.-N. Liang. “Design and Evaluation of Controller-based Raycasting Methods for Secure and Efficient Text Entry in Virtual Reality.” In: 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 2024, pp. 349–358. doi: 10.1109/ISMAR62088.2024.00049.
- Y. Wei, K. Xu, Y. Li, L. Yu, and H.-N. Liang. “Exploring and Modeling Directional Effects on Steering Behavior in Virtual Reality.” In: IEEE Transactions on Visualization and Computer Graphics 30.11 (2024), pp. 7107–7117. doi: 10.1109/TVCG.2024.3456166.
- L. Cheng, H. Jia, L. Yu, Y. Wu, S. Ye, D. Deng, H. Zhang, X. Xie, and Y. Wu. “VisCourt: In-Situ Guidance for Interactive Tactic Training in Mixed Reality.” In: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology. UIST ’24. Pittsburgh, PA, USA: Association for Computing Machinery, 2024. isbn: 9798400706288. doi: 10.1145/3654777.3676466.
- K. Wang, S. He, W. Wang, J. Yu, Y. Liu, and L. Yu. “CHORDination: Evaluating Visual Design Choices in Chord Diagrams for Network Data.” In: Proceedings of the 17th International Symposium on Visual Information Communication and Interaction. VINCI ’24. Tai Wan, China: Association for Computing Machinery, 2024. isbn: 9798400709678. doi: 10.1145/3678698.3678707.
- L. Zhao, T. Isenberg, F. Xie, H.-N. Liang, and L. Yu. “MeTACAST: Target- and Context-Aware Spatial Selection in VR.” in: IEEE Transactions on Visualization and Computer Graphics 30.1 (2024), pp. 480–494. doi:10.1109/TVCG.2023.3326517.
- Y. Zhou, W. Yang, J. Chen, C. Chen, Z. Shen, X. Luo, L. Yu, and S. Liu. “Cluster-Aware Grid Layout.” In: IEEE Transactions on Visualization and Computer Graphics 30.1 (2024), pp. 240–250. doi: 10.1109/TVCG.2023.3326934.
- J. Tang, F. Yang, J. Wu, Y. Wang, J. Zhou, X. Cai, L. Yu, and Y. Wu. “A Comparative Study on Fixed-order Event Sequence Visualizations: Gantt, Extended Gantt, and Stringline Charts.” In: IEEE Transactions on Visualization and Computer Graphics (2024), pp. 1–15. doi: 10.1109/TVCG.2024.3358919.
- T. Wan, R. Shi, W. Xu, Y. Li, K. Atkinson, L. Yu, and H.-N. Liang. “Hands-free multi-type character text entry in virtual reality.” In: Virtual Reality 28.1 (2024), p. 8. issn: 1434-9957. doi: 10.1007/s10055-023-00902-z.
- L. Chen, J. Long, R. Shi, Z. Li, Y. Yue, L. Yu, and H.-N. Liang. “Exploration of exocentric perspective interfaces for virtual reality collaborative tasks.” In: Displays 84 (2024), p. 102781. issn: 0141-9382. doi: https://doi.org/10.1016/j.displa.2024.102781.
- S. He, H. Yao, L. Jiang, K. Li, N. Xiang, Y. Li, H.-N. Liang, and L. Yu. “Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality.” In: CHI ’24. Honolulu,HI,USA:Association for Computing Machinery, 2024. isbn: 9798400703300. doi: 10.1145/3613904.3642740.
- H. Yao, L. Zhao, H.-N. Liang, Y. Liu, Y. Li, and L. Yu. “Exploring Embodied Asymmetric Two-Handed Interactions for Immersive Data Exploration.” In: CHI EA ’24. Honolulu,HI,USA: Association for Computing Machinery, 2024. isbn: 9798400703317. doi: 10.1145/3613905.3650777.
- T. Wan, L. Zhang, H. Yang, P. Irani, L. Yu, and H.-N. Liang. “Exploration of Foot-based Text Entry Techniques for Virtual Reality Environments.” In: CHI ’24. Honolulu,HI,USA: Association for Computing Machinery, 2024. isbn: 9798400703300. doi: 10.1145/3613904.3642757.
- S. He and L. Yu. “Charting Beyond Sight with DataStory: Sensory Substitution and Storytelling in Visual Literacy Education for Visually Impaired Children.” In: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems. CHI EA ’24. Honolulu,HI,USA: Association for Computing Machinery, 2024. isbn: 9798400703317. doi: 10.1145/3613905.3650800.
- M. Wang, H. N. Liang, Y. Liu, C. Ji, and L. Yu. “Tangible Progress: Employing Visual Metaphors and Physical Interfaces in AI-based English Language Learning.” In: International Workshop on Big Data Visual Exploration and Analytics: in conjunction with the 50th International Conference on Very Large Databases (VLDB 2024). 2024.
- C. Teng, Z. Shi, L. Yu, and Y. Liu. “Enhancing Geographic Information Visualization: A Comparative Analysis of Digital Maps and Projection Augmented Relief Maps.” In: International Workshop on Big Data Visual Exploration and Analytics: in conjunction with the 50th International Conference on Very Large Databases (VLDB 2024). 2024.
- S. He, Y. Chen, Y. Xia, Y. Li, H.-N. Liang, and L. Yu. “Visual harmony: text-visual interplay in circular infographics.” In: Journal of Visualization 27.2 (2024), pp. 255–271. issn: 1875-8975. doi: 10.1007/s12650-024-00957-3.
- S. Rubab, M. W. U. Zaman, U. Rashid, L. Yu, and Y. Wu. “Audio-visual training and feedback to learn touch-based gestures.” In: Journal of Visualization (2024). issn: 1875-8975. doi: 10.1007/s12650-024-01012-x.
- Z. Li, Y. Luo, J. Wang, Y. Pan, L. Yu, and H.-N. Liang. “Feasibility and performance enhancement of collaborative control of unmanned ground vehicles via virtual reality.” In: Personal and Ubiquitous Computing (2024). issn: 1617-4917. doi: 10.1007/s00779-024-01799-4
2023
- H.-N. Liang, L. Yu, and F. Liarokapis. “Workshop: Mixing Realities: Cross-Reality Visualization, Interaction, and Collaboration.” In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2023, pp. 298–300. doi: 10.1109/VRW58643.2023.00069.
- Z. Yuan, S. He, Y. Liu, and L. Yu. “MEinVR: Multimodal interaction techniques in immersive exploration.” In: Visual Informatics 7.3 (2023), pp. 37–48. issn: 2468-502X. doi: 10.1016/j.visinf.2023.06.001.
- Y. Wu, L. Yu, J. Xu, D. Deng, J. Wang, X. Xie, H. Zhang, and Y. Wu. “AR-Enhanced Workouts: Exploring Visual Cues for At-Home Workout Videos in AR Environment.” In: UIST ’23 (2023). doi: 10.1145/3586183.3606796.
- N. Xu, Y. Liu, Z. Zhang, and L. Yu. “TimeQuestAR: Unfolding Cultural Narratives via Situated Visualizations.” In: 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). 2023, pp. 86–91. doi: 10.1109/ISMAR-Adjunct60411.2023.00026
- J. Li, L. Zhao, H.-N. Liang, and L. Yu. “ImmerView: Adaptive Multi-View Layout for Immersive Situated Visualizations.” In: 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMARAdjunct). 2023, pp. 108–112. doi: 10.1109/ISMAR-Adjunct60411.2023.00030.
- L. Wang, Z. Zhang, M. Chen, J. Xie, F. Liu, H. Yuan, Z. Xiang, and L. Yu. Machine Learning-Based Fatigue Life Evaluation of the Pump Spindle Assembly With Parametrized Geometry. Volume 11: Mechanics of Solids, Structures and Fluids, ASME 2023 International Mechanical Engineering Congress and Exposition. 2023. doi: 10.1115/IMECE2023-112245.
- X. Huang, Y. Liu, and L. Yu. “EmotionVis: Affective Visualization with Physical Devices.” In: Proceedings of the 16th International Symposium on Visual Information Communication and Interaction. VINCI’23. Best Short Paper Award. Guangzhou, China: Association for Computing Machinery, 2023. isbn: 9798400707513. doi: 10.1145/3615522.3615525.
- J. Wang, N. Xiang, N. Kukreja, L. Yu, and H.-N. Liang. “LVDIF: a framework for real-time interaction with large volume data.” In: The Visual Computer 39 (2023), pp. 3373–3386. doi: 10.1007/s00371- 023-02976-x.
- N. Xiang, H.-N. Liang, L. Yu, X. Yang, and J. J. Zhang. “A mixed reality framework for microsurgery simulation with visual-tactile perception.” In: The Visual Computer 39 (2023), pp. 3361–3373. doi: 10.1007/s00371-023-02964-1.
- Y. Liu, Z. Zhang, Y. Pan, Y. Li, H.-N. Liang, P. Craig, and L. Yu. “A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks.” In: 2023 IEEE 16th Pacific Visualization Symposium (PacificVis). 2023, pp. 11–20. doi: 10.1109/PacificVis56936.2023.00009.
- R. Shi, J. Zhang, Y. Yue, L. Yu, and H.-N. Liang. “Exploration of Bare-Hand Mid-Air Pointing Selection Techniques for Dense Virtual Reality Environments.” In: CHI EA ’23. Hamburg, Germany: Association for Computing Machinery, 2023. isbn: 9781450394222. doi: 10.1145/3544549.3585615.
- Y. Wei, R. Shi, D. Yu, Y. Wang, Y. Li, L. Yu, and H.-N. Liang. “Predicting Gaze-Based Target Selection in Augmented Reality Headsets Based on Eye and Head Endpoint Distributions.” In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. CHI ’23. Hamburg, Germany: Association for Computing Machinery, 2023. isbn: 9781450394215. doi: 10.1145/3544548.3581042.
- Q. Sun, J. Huang, H. Zhang, P. Craig, L. Yu, and E. G. Lim. “Design and Development of a Mixed Reality Acupuncture Training System.” In: 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR). 2023, pp. 265–275. doi: 10.1109/VR55154.2023.00042.
- N. Xu, Y. Li, X. Wei, L. Xie, L. Yu, and H.-N. Liang. “CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting.” In: International Journal of Human–Computer Interaction 0.0 (2023), pp. 1–29. doi: 10.1080/10447318.2023.2171350.
- S. Rubab, L. Yu, J. Tang, and Y. Wu. “Exploring Effective Relationships Between Visual-Audio Channels in Data Visualization.” In: Journal of Visualization (2023). doi: 10.1007/s12650-023-00909-3.
- Y. Hou, H. Zhu, H.-N. Liang, and L. Yu. “A study of the effect of star glyph parameters on value estimation and comparison.” In: Journal of Visualization 26.2 (2023), pp. 493–507. issn: 1875-8975. doi: 10.1007/s12650-022-00888-x.
- Z. Zhao, Y. Li, L. Yu, and H.-N. Lianq. “TeleSteer: Combining Discrete and Continuous Locomotion Technique in Virtual Reality.” In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2023, pp. 755–756. doi: 10.1109/VRW58643.2023.00220.
- K. Chai, Y. Li, L. Yu, and H.-N. Liang. “HapticBox: Designing Hand-Held Thermal, Wetness, and Wind Stimuli for Virtual Reality.” In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2023, pp. 873–874. doi: 10.1109/VRW58643.2023.00279.
- N. Xiang, H.-N. Liang, L. Yu, X. Yang, and J. J. Zhang. “MRMSim: A Framework for Mixed Reality based Microsurgery Simulation.” In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2023, pp. 729–730. doi: 10.1109/VRW58643.2023.00207.
- L. Ying, X. Shu, D. Deng, Y. Yang, T. Tang, L. Yu, and Y. Wu. “MetaGlyph: Automatic Generation of Metaphoric Glyph-based Visualization.” In: IEEE Transactions on Visualization and Computer Graphics (2023), pp. 1–11. doi: 10.1109/TVCG.2022.3209447.
2022
- Z. Yuan, S. He, Y. Liu, and L. Yu. “MEinVR: Multimodal interaction techniques in immersive exploration.” In: Visual Informatics 7.3 (2023), pp. 37–48. issn: 2468-502X. doi: 10.1016/j.visinf.2023.06.001.
- L. Zhao, N. Cao, S. He, H.-N. Liang, and L. Yu. “L-WiM: Collaborative Exploration in Immersive Environments.” In: 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMARAdjunct). 2022, pp. 118–123. doi: 10.1109/ISMAR-Adjunct57072.2022.00031.
- Z. Wu, R. Shi, Z. Li, M. Jiang, Y. Li, L. Yu, and H.-N. Liang. “Examining cross-modal correspondence between ambient color and taste perception in virtual reality.” In: Frontiers in Virtual Reality 3 (2022). issn: 2673-4192. doi: 10.3389/frvir.2022.1056782.
- Y. Hou, Y. Liu, H. Wang, Z. Zhang, Y. Li, H.-N. Liang, and L. Yu. “DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison.” In: Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers. Ed. by Y. Yang, A. D. Parakkat, B. Deng, and S.-T. Noh. The Eurographics Association, 2022. isbn: 978-3-03868-190-8. doi: 10.2312/pg.20221248.
- Z. Li, Y. Luo, J. Wang, Y. Pan, L. Yu, and H.-N. Liang. “Collaborative Remote Control of Unmanned Ground Vehicles in Virtual Reality.” In: 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET). 2022, pp. 1–8. doi: 10.1109/IMET54801.2022.9929783.
- F. Lu, H.-N. Liang, and L. Yu. “Effect of Display Platforms on Spatial Knowledge Acquisition and Engagement: An Evaluation with 3D Geometry Visualizations.” In: Journal of Visualization (2022). doi: 10.1007/s12650-022-00889-w.
- Z. Yuan, Y. Liu, and L. Yu. “MEinVR: Multimodal Interaction Paradigms in Immersive Exploration.” In: 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). 2022, pp. 85–90. doi: 10.1109/ISMAR-Adjunct57072.2022.00026.
- N. Xu, Y. Li, J. Lin, L. Yu, and H.-N. Liang. “User Retention of Mobile Augmented Reality for Cultural Heritage Learning.” In: 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). 2022, pp. 447–452. doi: 10.1109/ISMAR-Adjunct57072.2022.00095.
- T. Tang, Y. Wu, Y. Wu, L. Yu, and Y. Li. “VideoModerator: A Risk-aware Framework for Multimodal Video Moderation in E-Commerce.” In: IEEE Transactions on Visualization and Computer Graphics 28.1 (2022), pp. 846–856. doi: 10.1109/TVCG.2021.3114781.
- L. Ying, T. Tang, Y. Luo, L. Shen, X. Xie, L. Yu, and Y. Wu. “GlyphCreator: Towards Example-based Automatic Generation of Circular Glyphs.” In: IEEE Transactions on Visualization and Computer Graphics 28.1 (2022), pp. 400–410. doi: 10.1109/TVCG.2021.3114877.
- J. Tang, Y. Zhou, T. Tang, D. Weng, B. Xie, L. Yu, H. Zhang, and Y. Wu. “A Visualization Approach for Monitoring Order Processing in E-Commerce Warehouse.” In: IEEE Transactions on Visualization and Computer Graphics 28.1 (2022), pp. 857–867. doi: 10.1109/TVCG.2021.3114878.
- T. Tang, J. Tang, J. Lai, L. Ying, Y. Wu, L. Yu, and P. Ren. “SmartShots: An Optimization Approach for Generating Videos with Data Visualizations Embedded.” In: ACM Transactions on Interactive Intelligent Systems 12 (2022), pp. 1–21. doi: 10.1145/3484506.
- X. Zhai, X. Chen, L. Yu, and A. Telea. “Skeleton-and-Trackball Interactive Rotation Specification for 3D Scenes.” In: Computer Vision, Imaging and Computer Graphics Theory and Applications. Cham: Springer International Publishing, 2022, pp. 26–52. doi: 10.1007/978-3-030-94893-1_2.
- L. Yu, J. Ouwerling, P. Svetachov, F. h. j. van Hoesel, P. M. van Ooijen, and J. Kosinka. “VeLight: A 3D Virtual Reality Tool for CT Based Anatomy Teaching and Training.” In: Journal of Visualization 25 (2022), pp. 293–306. doi: 10.1007/s12650-021-00790-y.
2021
- Y. Li, L. Yu, and H.-N. Liang. “CubeMuseum: An Augmented Reality Prototype of Embodied Virtual Museum.” In: 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR Adjunct).2021, pp. 13–17. doi: 10.1109/ISMAR-Adjunct54149.2021.00014.
- J. Tang, L. Yu, T. Tang, X. Shu, L. Ying, Y. Zhou, P. Ren, and Y. Wu. “Narrative Transitions in Data Videos.” In: 2020 IEEE Visualization Conference (VIS). 2020, pp. 151–155. doi: 10.1109/VIS47514.2020.00037.
- L. Chen, Y. Liu, Y. Li, L. Yu, B. Gao, M. Caon, Y. Yue, and H.-N. Liang. “Effect of Visual Cues on Pointing Tasks in Co-Located Augmented Reality Collaboration.” In: Symposium on Spatial User Interaction. SUI ’21. Virtual Event, USA: Association for Computing Machinery, 2021. isbn: 9781450390910. doi: 10.1145/3485279.3485297.
- Z. Tian, X. Zhai, G. van Steenpaal, L. Yu, E. Dimara, M. Espadoto, and A. Telea. “Quantitative and Qualitative Comparison of 2D and 3D Projection Techniques for High-Dimensional Data.” In: Information 12.6 (2021). issn: 2078-2489. doi: 10.3390/info12060239.
- H. Glas, D. J. Kraeima, D. ir. P.M.A. van Ooijen, P. D. F. Spijkervet, D. L. Yu, and D. M. Witjes. “Augmented reality visualization for image-guided surgery: a validation study using a three-dimensional printed phantom.” In: Journal of Oral and Maxillofacial Surgery (2021). issn: 0278-2391. doi: https://doi.org/10.1016/j.joms.2021.04.001.
- L. Besancon, A. Ynnerman, D. F. Keefe, L. Yu, and T. Isenberg. “The State of the Art of Spatial Interfaces for 3D Visualization.” In: Computer Graphics Forum 40.1 (2021), pp. 293–326. doi: 10.1111/cgf.14189.
- T. Tang, R. Li, X. Wu, S. Liu, J. Knittel, S. Koch, T. Ertl, L. Yu, P. Ren, and Y. Wu. “PlotThread: Creating Expressive Storyline Visualizations using Reinforcement Learning.” In: IEEE Transactions on Visualization and Computer Graphics 27.2 (2021), pp. 294–303. doi: 10.1109/TVCG.2020.3030467.
- J. Yuan, S. Xiang, J. Xia, L. Yu, and S. Liu. “Evaluation of Sampling Methods for Scatterplots.” In: IEEE Transactions on Visualization and Computer Graphics 27.2 (2021), pp. 1720–1730. doi: 10.1109/TVCG.2020.3030432.
2020
- T. Tang, J. Tang, J. Lai, L. Ying, P. Ren, L. Yu, and Y. Wu. “SmartShots: Enabling Automatic Generation of Videos with Data Visualizations Embedded.” In: Proceedings of the 28th ACM International Conference on Multimedia. New York, NY, USA: Association for Computing Machinery, 2020, pp. 4509–4511. isbn: 9781450379885. doi: 10.1145/3394171.3414356.
- Z. Wu, X. Chen, L. Yu, A. Telea, and J. Kosinka. “Co-skeletons: Consistent curve skeletons for shape families.” In: Computer & Graphics 90 (2020), pp. 62 –72. issn: 0097-8493. doi: 10.1016/j.cag.2020.05.006.
- T. Tang, J. Tang, J. Hong, L. Yu, P. Ren, and Y. Wu. “Design guidelines for augmenting short-form videos using animated data visualizations.” In: Journal of Visualization 23 (2020), pp. 707 –720. doi: 10.1007/s12650-020-00644-z.
- Z. Chen, W. Zeng, Z. Yang, L. Yu, C.-W. Fu, and H. Qu. “LassoNet: Deep Lasso-Selection of 3D Point Clouds.” In: IEEE Transactions on Visualization and Computer Graphics 26.1 (2020). doi: 10.1109/TVCG.2019.2934332.
- X. Zhai, X. Chen, L. Yu, and A. Telea. “Interactive Axis-based 3D Rotation Specification using Image Skeletons.” In: Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. 2020, pp. 169–178. doi: 10.5220/0009149901690178.
2019 and before
- L. Besançon, M. Sereno, L. Yu, M. Ammi, and T. Isenberg. “Hybrid Touch/Tangible Spatial 3D Data Selection.” In: Computer Graphics Forum 38.3 (2019), pp. 553–567. doi: 10.1111/cgf.13710.
- T. Tang, S. Rubab, J. Lai, W. Cui, L. Yu, and Y. Wu. “iStoryline: Effective Convergence to Hand-drawn Storylines.” In: IEEE Transactions on Visualization and Computer Graphics 25.1 (2019), pp. 769–778. issn: 1077-2626. doi: 10.1109/TVCG.2018.2864899.
- H. Glas, J. Kraeima, L. Yu, P. van Ooijen, A. Rosenberg, F. Spijkervet, and M. Witjes. “Image guided surgery and the use of augmented reality in cranio-maxillo-facial surgery.” In: International Journal of Oral and Maxillofacial Surgery 48.1 (2019), p. 77. issn: 0901-5027. doi: 10.1016/j.ijom.2019.03.231.
- X. Cai, K. Efstathiou, X. Xie, Y. Wu, Y. Shi, and L. Yu. “A Study of the Effect of Doughnut Chart Parameters on Proportion Estimation Accuracy.” In: Computer Graphics Forum (2018). issn: 1467-8659. doi: 10.1111/cgf.13325.
- L. Amabili, J. Kosinka, M. van Meersbergen, P. van Ooijen, J. Roerdink, P. Svetachov, and L. Yu. “Improving Provenance Data Interaction for Visual Storytelling in Medical Imaging Data Exploration.” In: EuroVis 2018 – Short Papers. The Eurographics Association, 2018. doi: 10.2312/eurovisshort.20181076.
- D. Punzo, J. van der Hulst, J. Roerdink, J. Fillion-Robin, and L. Yu. “SlicerAstro: A 3-D interactive visual analytics tool for HI data.” In: Astronomy and Computing 19 (2017), pp. 45 –59. issn: 2213-1337. doi:10.1016/j.ascom.2017.03.004.
- J. Guo, Y. Wang, P. Du, and L. Yu. “A Novel Multi-touch Approach for 3D Object Free Manipulation.” In: Next Generation Computer Animation Techniques: Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers. Ed. by J. Chang, J. J. Zhang, N. T. Magnenat, S.-M. Hu, R. Tong, and W. Wang. Cham: Springer International Publishing, 2017, pp. 159–172. isbn: 978-3-319-69487-0. doi: 10.1007/978-3-319-69487-0_12.
- L. Yu, K. Efstathiou, P. Isenberg, and T. Isenberg. “CAST: Effective and Efficient User Interaction for Context-Aware Selection in 3D Particle Clouds.” In: IEEE Transactions on Visualization and Computer Graphics 22.1 (2016), pp. 886–895. issn: 1077-2626. doi: 10.1109/TVCG.2015.2467202.
- L. Yu, K. Efstathiou, P. Isenberg, and T. Isenberg. “Efficient Structure-Aware Selection Techniques for 3D Point Cloud Visualizations with 2DOF Input.” In: IEEE Transactions on Visualization and Computer Graphics 18.12 (2012), pp. 2245–2254. doi: 10.1109/TVCG.2012.217.
- L. Yu, P. Svetachov, P. Isenberg, M. H. Everts, and T. Isenberg. “FI3D: Direct-Touch Interaction for the Exploration of 3D Scientific Visualization Spaces.” In: IEEE Transactions on Visualization and Computer Graphics 16.6 (2010), pp. 1613–1622. doi: 10.1109/TVCG.2010.157.
- J. Ding, Y. Wang, and L. Yu. “Extraction of Human Body Skeleton Based on Silhouette Images.” In: Education Technology and Computer Science, International Workshop on 1 (2010), pp. 71–74. doi: 10.1109/ETCS.2010.241
- L. Yu, C. Yu, and Y. Wang. “Multi-Projector Seamless Display System Based on PC-Cluster.” In: Proceedings of the 16th International Conference on Artificial Reality and Telexistence–Workshops. ICAT ’06. Washington, DC, USA: IEEE Computer Society, 2006, pp. 125–130. isbn: 0-7695-2754-X. doi: 10.1109/ICAT.2006.91.
- L. Yu, C. Yu, and Y. Wang. “A large-scale display system based on multi-projector.” In: 2006 China-Ireland International Conference on Information and Communications Technologies. 2006.